Original Post
Hi, I am new to mobile/embedded graphics/games. I had worked on OpenGL for 5 years. I want to enter in the mobile graphics industry. I see two ways OpenGLES and J2ME. OpenGLES implementations are available by Vincent, Hybrid Graphcis, Qualcomm, Nokia. Does anybody know which one is heavly used or better than the others ? I see a lot of oppurtunities on J2ME + BREW but very few for OpenGLES. Also please suggest some reference (books, urls, etc...) for learning. Any info would be appreciated. Thanks!