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ViewPoint, Coordinate Values

Started by ProgrammerNr1 0 replies 350+ views
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ProgrammerNr1
ProgrammerNr1
Could anyone explain how those values come: {1.0f ,1.0f, 0.0f, 0xff000000,}, {3.0f ,1.0f, 0.0f, 0xff000000,}, {3.0f ,3.0f, 0.0f, 0xffff0000,}, {1.0f ,3.0f, 0.0f, 0xffff0000,}, i mean, i get a rectangle to the screen but, if i draw one simple triangle, dx accepts pixel values --- what kind of value are those ? They got nothing in common with pixel it seems.
DesignerX
DesignerX
Can you phrase your question a little better ?
There is nothing that can't be solved. Just people that can't solve it. :)

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