Original Post
Ok....I have a little question....
I''m tryig to write a little gui to use in my game, with menus windows and that kind of stuff. And the only problem i''ve come over (so far) is that i''m not really sure how i should print the text. Should i blit the letters on the backbuffer with directdraw or should i render the letters with polys and textures.
The game itself uses direct3d.
Anyone who can help me?