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Blending

Started by Draigan Oct 19, 2000 at 11:18 AM 0 replies 200+ views
Original Post
Draigan
Draigan
How, using Direct3D, can I specify that I want to blend some polygons with textures using vertex alpha? Do I have to set the BLENDDIFFUSEALPHA flag for a given texture stage? What else? Do I set the alpha in the diffuse color of the vertex? Are there any other flags that need to be set? -Draigan
JonnyQuest
JonnyQuest
Yes, you''ll also have to set SOURCEBLEND and DESTBLEND.

- JQ, PWC Software
"There are no pessimists, optimists and realists; just pessimists and optimists who think they're realists" -me
~phil

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