Original Post
wazzup!
i got the 3ds fdk thang, am iterested in implementing it as a 3d object loader for my small opengl engine. however, all of the example programs EXPORTED a .3ds, not imported one. can anyone direct me to a site with information on this subject?
And also,is using the 3ds fdk a good idea, or should i make my own importer?
My creation:
How many bits could a blitter blit if blitter could blit bits?