Original Post
EDIT I found my problem, when I created my mouse input device, I make it a keyboard, not a mouse. I do have a question though. Is there a way to get the X and Y coor on the screen. Like the absolute value from the 0,0 from the windows corner. DirectInput.MouseState state = mouse.CurrentMouseState; only returns how far the mouse has moved. For example, if the mouse is in the middle of a 800 x 600 screen, it returns 400,300 as the mouse point. Or would I need to write my own method to do this? Thanks TS [Edited by - TriSwords on December 20, 2004 11:35:11 PM]