Original Post
Hi! I am using DX9 and ID3DXSPRITE for all 2D stuff, which all works perfect. What I want to know is: It is good to render the background (1024x768) as one texture? (My graphics card can only handle textures with powers of 2, so i have one texture with size 1024x1024) Or is it better (and faster) to use smaller textures (like 128x128) and reassemble the whole background image? Thanks in advance!