Original Post
hello, I created a game based on a tutorial found at gametutorials.com. Now I would like to split my code up into logical parts, but I find that some of the variables used in the structs (which are now classes on their own) don't need Get() and Set() methods. However, declaring variables publicly is bad, or so I have been taught. But I find that when coding this that no error checking is needed right now, so what should I do? Bloat my code, or go for all public variables unless error-checking is done...