Original Post
I''m making a card game for Windows that I want to put in a window ala Solitaire, Freecell, Hearts, etc. I''ll start off by having the same feel as those games, but I''m not sure about how I would draw bitmaps (like cards) in a window. Right now all I can do is make the window have a dark green background. I''m not really familar with GDI. How do those Microsoft card games handle the drawing? I have a lot more experience in real-time full-screen DirectX based games, so this is kind of like a step backwards trying to do graphics with GDI. The other option I have is just using DirectX for all the graphics. The game would certainly have more potential, and it would probably be easier for me since I already know how to do it, but by using GDI the game could even run on my granny''s computer.
Any suggestions?
Alex