Original Post
I have 2 Win32 projects at the moment both using VC++6.0, one using DirectX7 and the other DirectX9. My problem is this.. I really like using the Dirext9 stuff from what I've already seen. The problem is the book I'm learning from leaves off at sprites and goes right into full on 3D. For the purpose of my project, it is to be a 2d side-scroller RPG. The other book I'm working from is Andre LaMothe's "Windows Game Programming for Dummeies, 2nd Ed." In the book it comes with 8.1 SDK but from the code it looks like directdraw functions being called and just from the messy setup, I already like DX9 more. Just don't have any information that covers the subject enough. Are there any tutorials/books out there on the subject of using DirectX9 functions for the purpose of a 2d side-scroller or any type of game?? -LJR