Original Post
I want to use C# and MDX to build an editor for a project. Currently I am thinking either a ui editor( allows you to build menus for games by drag and droping boxes, bars etc. is rendered pane), a particle editor or a physics editor? My first questions are: 1)Which is easier? I know it sounds bad but from your experience. 2)Which is better for show reel when looking for work? 3)Which has the best documentation on how to build it? If you have any answer please share.