Original Post
Hey i'm overly confused by the Tutorial on BSP collision on GameTutorials. Its the third one- the one with gravity included. Now, i have looked through the code and cannot see why randomly you just fall through the floor. I assume its failed collision detection but i don't see how. When I implemented the second collision detection tutorial in my engine it worked perfectly and as far as I could see there were no holes in the level. Now it just fails randomly. Also, something else that is quite interesting; it instantly fails when viewed in window mode. Has anyone else come across this little problem(s) on BSPCollision Part 3? Thanks,