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Game Programming Wiki
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the writing on gamedev is much better.
outstanding find!
Quote:
Original post by funaki
take a look. found it today in my mailbox. looks like a good resource.
http://www.gpwiki.org/
I'm not so sure I like this site's definitions and his fast-and-loose style. They're too narrow and they miss the larger point. A matrix, for instance, is defined as "a rectangular grid of numbers", while an array is "a set of characters and/or numbers defined within a variable". He's also littered his articles with meaningless tautologies like "Performance of well written C# programs is generally very good."
For a sampling of "style", here's an example paragraph taken from his "Visual Basic Spaceship Physics" article:
Quote:
Now, if we take this discussion out into the vacuum of space (my favourite place!), we will no longer have this friction to deal with! Alright.. if there are any die-hards out there, they're probably thinking, "Ryan's stupid! There are still particles and friction in space!" Ok, well you just shut-up :) For our purposes the 3 particles per cubic meter of space (deep space) will cause negligible friction!
Where was I before those die-hards so rudely interrupted me? Oh yes, frictionless space. In space, when an object is given a little push it will continue to travel in that direction infinitely (unless acted upon by ANOTHER force)! Cool, huh?
I'll stick with GameDev. =)
The WIKI seems to be aimed at a much younger crowd -- and I think there is nothing wrong with that. Nothing beats snuggling up with a good thesis, though.
Isn't this the one created by the guy from Lucky's VB Gaming? (Not being overly lazy, I checked the old site, and yes, this is his Wiki). I found his old site to be a reasonable resource when I started out with VB, havn't really looked at the material on the new wiki though - although his comments on the old site lead me to believe it had all the material duplicated.
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