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shaders
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You can find some very good articles on the developer section of nvidia.com, also there is an article called Introduction to the DirectX9 High Level Shading Language which I found very useful, that is of course if you want to use the HLSL.
Also this site:
www.facewound.com/tutorials/shader1/
Has a very basic tutorial which will ease you into things a little more.
When you have an idea of what is going I am sure you will find that the good people here on Gamedev.net will help you with any more specific questions you might have.
Oh I almost forgot, check out the DirectX SDK, for some information. IMHO this is crap overall but there are a few things in there that may be useful.
Regards.
Mark Coleman
Also this site:
www.facewound.com/tutorials/shader1/
Has a very basic tutorial which will ease you into things a little more.
When you have an idea of what is going I am sure you will find that the good people here on Gamedev.net will help you with any more specific questions you might have.
Oh I almost forgot, check out the DirectX SDK, for some information. IMHO this is crap overall but there are a few things in there that may be useful.
Regards.
Mark Coleman
At nVidia's developer site you will find LOTs of .FX files. You can then load them up in nVidia's FX Composer.
[edit] Got beaten.
Here are some direct links though: Shader Samples
SDK Effects
[edit] Got beaten.
Here are some direct links though: Shader Samples
SDK Effects
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