Original Post
I have some trouble with a project in Visual C++.NET 2003. I have a regualar Win32 project with some opengl libs added, but somehow Visual Studio turned on the '/clr' compiler option, and I have no clue how to turn it off. That /clr thing is incompatible with almost any optimization-setup i choose in the project properties and now I can't even compile the project. All I know about '/clr' is that enables some Common Language Runtime stuff, I think has something to with .NET Framework, but I'm not sure. I also bought that academic version of the software, so it was shipped without a manual :/ Can someone help me, please?!