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I'm available

Started by Rabid Mantis Jan 8, 2005 at 3:29 AM 1 replies 600+ views
Original Post
Rabid Mantis
Rabid Mantis
I have my own project I'm working on right now, but I'd like to work on something else as well (don't ask why, I just like having more than one project to work on at a time) How much time I can donate depends mostly on if there will be pay, how interested I am in the project itself, and my role in it. Here's some of the things I can do: - C++ programming - I'm currently using visual 6.0 - artwork : I can sketch anime characters and do skins etc. - Modeling: I can model meshes for objects, but I'd rather not work with skeletons and animations right now (dont ask why :p) - Music: I CAN make music, but I'm in the market for a new program so I'll need time to set it up and learn how to use it, once I get it. - Ideas: I know everyone says this, but I really do have a knack for thinking outside the box and coming up with original ideas :D - Writing: yes, I can write well when I put forth the effort :p. I'm really good with storyline. So you could say I'm a jack of all trades. If you offer no pay, then you'll have to get me interested in the project - so I'll want to see a website or some documents or something describing your game. If you have any questions or want to see samples of my work, you can email me at galadpbs@yahoo.com
3dmodelerguy
3dmodelerguy
how good are you programming skills, 2d? 3d? directx? OpenGL? etc...
Rabid Mantis
Rabid Mantis
Mostly I'm good at coding the game itself (game engine, combat algorithms, battle loops, menu setup, game content, and things of that nature). when It comes to Directx, opengl, net coding, etc, I just learn as I use it, so there are some things I don't know offhand. Right now I'm programming a strategy/rpg using directx (both 2d and 3d). I havent worked with opengl yet, so I'd have to look up some code to learn how to use it.

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