Original Post
I'm trying to get started in Direct3D, but I'm running into a problem when I compile. I'm using DX9.0 and writing in C using a C++ Win32 App in Visual Studio.NET. Whenever I compile, I get a single error that states the following fatal error LNK1104: cannot open file 'd3d9.lib' ...and yes, I did install the DX9.0 SDK. Does anyone have any idea what might be causing this and the steps to correcting it? Extra information: The only thing that is happening in this project right now is clearing the backbuffer using Direct3D. Thanks