Original Post
This has been bugging me for a while and as yet i have found no solution for it. Im making a level editor, and i have a main window that uses Direct3D to render it. However, i have an option to open a tile set, which creates a new window that is drawn using nothing more than gdi.The problem is that the main window isnt being refreshed, until i close the other one. Ive debugged it and noticed that the render method is occuring, so im not sure whats happening. Anyone have any ideas? EDIT: Let me rephrase it. How can I keep rendering to a window while its lost focus? Actually im not sure if its even that as it will render as long as the other window is completely covered up. EDIT #2: Actually it does render when its not focused.... Just not when the tile set window from the same program is in display [Edited by - barakus on January 10, 2005 6:30:39 AM]