Original Post
I'm very new to OpenGL, and have just started learning how to build bitmap fonts. Everything has gone very smoothly, except there is one thing I have been trying to do that I cannot figure out. That is, when printing text onto the screen, how can I make it so I am able to specify a size for the text? I have been following the NeHe tutorials, so I use glPrint(cont char*) method. I do know how to make it so the font set is a certain size, but I do not know how to print various sizes of text once I have declared my font set. I would prefer a simple method for accomplishing so, but any answer I get will be much appreciated.