Original Post
Hi. I''m suing DirectX 7.0
I get a weird error... When I run my app in windowed mode, everything''s fine. When I switch to fullscreen, I just try to clear the viewport, but I get some weird artifacts, like it takes a while for it to clear, and it doesn''t clear the whole thing. Do u have any idea what it could be?
I thought it might be vertical sync, but my code seems fine...
I would really appreciate any ideas.
Thanks.