Original Post
Hello, I'm getting the following error. Game.obj : error LNK2001: unresolved external symbol _auxDIBImageLoadA@4 now heres my delima. I downloaded an ran lesson 6 and it compiles and runs fine, I even added multiple bitmaps to it and it still ran fine. but when I tried to add the open/load/bind code of a bitmap to my simple game, i get the error described above. Is there something That I am not includeing in my game file that lesson 6 included? cause its sorta wierd to have one file work but the second file gives an error when its the same code. I get this error on the following line of code indicated by the ->.. Im including the function its in, to put it in context of the code in lesson 6. AUX_RGBImageRec *LoadBMP(char *Filename) ... if (File) { fclose(File); -> retun auxDIBImageLoad(Filename); } ... what am i doing wrong thats not allowing me to properly load the bitmap? any help would be appricated. I do have all the same #includes in my file as lesson 6. -GhostGL apparently the noob of the day ; )