Original Post
I am making a small game in opengl, and I came across a maze: How are levels actually loaded? Strictly speaking 'without' the use of a map editor, or level files, simply .cpp /.h files, how does lets say the 'Menu' screen transfer over to another screen? Do i need to erase the GL scene and start over again.. or? Any tutorials or articles would be plenty of help, i didnt find any tho :(. Thanks ahead!