Skip to main content
gamedev.net
🔒 Locked

Side Scrolling

Started by Jovan 0 replies 400+ views
Original Post
Jovan
Jovan
Hmm, I hate it how the search button can't be used to find subjects only inside the opengl section of the forum... Anyway, i was toying around with different camera techniques, some of them work, some of them dont.. i am currently scraping bits and pieces [trying to understand] of gametutorials' camera movement example. Thus, i am here with a very simple, often-said question: Whats the best way (efficient, easiest, reliable) to make a side-scrolling camera? :). Any source codes (OTHER than gametutorials < - i hate how they set up their .cpp files) would be greatly appreciated! Thanks ahead.
zedzeek
zedzeek
gluLookAt(..) is prolly the easiest to understand,
there are no measurable performance differences between whatever method u choose

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.