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Try this

Started by astrocyberhound Oct 24, 2000 at 8:12 PM 2 replies 250+ views
Original Post
astrocyberhound
astrocyberhound
so you have somthing like this class player { public: int x; int y; int location; int hp; int wep; int armor; int str; int ect.;// dot for abbriviation do not include void attack(the_random_monster); void attack_Boss(the_boss); } player astro; if(astro.x>15&&astro.y<35&&astro.location = 5) { astro.attack_Boss(crazy_man); } while((astro.x++||astro.y++||astro.x--||astro.y--)&&!astro.location = 3) { ran = rand(); if(rand ==5) { astro.attack(rand_monster); } }
==--When the time comes you will realize but no sooner.--==
mossmoss
mossmoss
Ummm.... what was that question???

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MadKeithV
MadKeithV
Ignore it, it''s a misposted answer to another thread


People might not remember what you said, or what you did, but they will always remember how you made them feel.
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It's only funny 'till someone gets hurt.And then it's just hilarious.Unless it's you.
Dark
Dark
Cool final quote MadKeith

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