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programming games with Pascal.
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I dont know what your really want, but most game tutorial on gamedev.net and gametoturials.com can apply directly to pascal. The "game" in itself is independant of the language, only some use of the API will differs for calling conventions and such.
If youre into opengl then NEHE also keep a pascal version of (mostly) all the tutorials or look for www.sulaco.co.za
If youre into opengl then NEHE also keep a pascal version of (mostly) all the tutorials or look for www.sulaco.co.za
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