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Graphic engine
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In generic 3d engines some kind of file loader opens file wireframe model (Only lines) then is other Directory textures which are used to give a "skin" to wireframe model finally screen is rendered and you see textures rotated as wireframe model is.
I´m not 3D guru but this is one way. Other hand you need all the math
I´m not 3D guru but this is one way. Other hand you need all the math
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