Original Post
Hello, I realize this is my first post on the forums after registering but if I posted on forums all day I wouldnt be able to code. As per the suggested guidelines of posting I will use them. 1. Name Of Engine: cbEngine 2.temporary URL: cbEngine 3.cbEngine team is modifying the GPL'd Quake 2 engine to make a war game simulator that will have access of upto 128 people online at one time, if the server or system can handle that many clients. We have major plans of releasing "Battle Packs" after the core is done. The "Battle Packs" will be released in chronological order. We realize the bulk of the project at whole and are ready to accept that. We as a game company and 2 individuals also believe that the game industry has gotten greedy. We are doing this for the love of our game enthusiasim. 4.The ultimate goal of this game is to keep alive the history of the world and to make a few bucks. With the few bucks that the company makes, after people are paid, will goto purchase a good engine and to continue the "Battle Packs". Also to make other games of different genres. 5.There is currently 3 team members 5a. Me and one other amateur coder 5b. reseacher 6.The estimated time of the core project beta release is 6 months or less (if we get the proper people we need). Please see website 8. We are looking for modelers for Quake 2 engine specific,level designers familiar with Quark, 9. here's a screen shot of our engine using the D-Day mod. We do have a small video buts definatle Rated M, cause it shows the changes that we made to the blood particles