Original Post
Hi all! Just a newbie question as to how I can embed my images into a some sort of resource file. At the moment my images are all scattered in the root directory and they need to be moved to the Debug directory if I were to run the program (not through VS Debug). And also I've had some difficulty in making animated sprites with DirectX 9.0 - At the moment I've got 10 images that I change textures when rendering, I've looked up tutorials but they seem to use DirectDraw, but I'm using quads to display my images. Thanks!