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direct 3d

Started by cellman Jan 19, 2005 at 4:18 PM 0 replies 850+ views
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cellman
cellman
inside visual c++.net Is .net the same as visual studio?? there are many option for creating a new project so which one should i use for directx or d3d code to work properly win32 or a console application ??? what headers do i use for a d3d code ?? I was told that you need some header files for directx to run here all the headers i was told so far #pragma comment(lib, "d3d9.lib") #pragma comment(lib, "d3dx9.lib") #pragma comment(lib, "dxguid.lib") #include I was told to add these headers If I add this to the top of my code can I add Directx code without a problem and are these the only headers needed for a simple code to run?? here is what i mean If I add these will the rest of the directx code work I need to know so i can get started Ok also is there an introductory tutorial for directx
Grellin
Grellin
tuts

I would also suggest getting a book. Possibly the "Tricks of the 3D Game Programming Gurus"

As far as the compiler, I am sure most of the questions you have about it are answered in the manual that came with it. Good luck.
Steven Bradley .:Personal Journal:. .:WEBPLATES:. .:CGP Beginners Group:. "Time is our most precious resource yet it is the resource we most often waste." ~ Dr. R.M. Powell

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