Original Post
I've a problem in solving this siutation: I've a texture name and his extension and I want to use a D3DXCreateTextureFromFileEx() Function to load it in my app... I want to add to texture name the folder path... I've tried using some strcpy(), strcat() functions and even if results is ok when I try to print it in a file or in debug, it still doesn't load any texture... How can i solve this problem?! Is there any function to add my path to texture name and then to pass it to D3DXCreateTextureFromFileEx() function?! THANKS A LOT!!! PS: I've solved Load params from FX files!!! Thanks to you all ^__^