q3 Bezier Patch Clipping/Collision
Thanks to all the help, i finally got my q3 Beziers running and now my thing looks just like q3.... But clipping for beziers isnt in the leaves and nodes or the planes, i assume i have to generate my own planes and all....
Is there anyone who has done this before who can help me with it?
Basically i just want to implement the collision planes into the current q3 system but if its not possible then i guess not~!
----------------------------http://djoubert.co.uk
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