Skip to main content
gamedev.net
🔒 Locked

Multiple Map Channels

Started by xGambit Oct 27, 2000 at 2:05 AM 0 replies 250+ views
Original Post
xGambit
xGambit
This may be more of a 3d studio question but I think you guys might be able to help. I created a low poly model of a car in 3d studio and I textured it by taking a very detailed high poly version of the model and rendered each of the 6 sides of it into bitmaps. I then used 3d studio''s multiple map channels to apply the appropriate bitmap image as a texture to each side of the low poly car. Now the question is how to get this model into a .pro file. From what I understand .pro doesn''t support multiple maps and proedit only imported the first channel when I tried it. Any tips or tricks for combining my maps into one?

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.