Original Post
Hi all! Help me plz to make choice. I'm going to rewrite my terrain-engine, because of its weakness. It's a RTS terrain-engine, thats why it needs to render huge lanscapes in a little time with good Level of detail. What good articles do u know on this subject? ROAM, SOAR, GeoMipMapping and others are too old. I need something fresh. I want to combine QuadTree, LODs, Splat-mapping and something else. Shaders maybe. But i haven't information. The biggest problem is LOD. Can anybody help me?