Original Post
Um, how would I go about writing a quick application that takes smaller image files and sews them together to create a large file? Im trying to translate a whole lot of little graphics files into larger ones to save time in my load; right now, its sort slow. Anyway, I was thinking about using directdraw to do this for me. I have 3 main problems as of now:
1) Creating a surface of the proper size for em all
2) Drawing them into the surface (blit? i forgot the function...)
3) Saving them into a file
Any help is appreciated