Original Post
Hi guys this is my first post here @ gamedev, although I've lurked the forums since a while. We (2 big fans of the cRPG Fallout) try to create an open source engine that replaces the very old Fallout 2 engine so everyone can create own Fallout mods with a modern engine. The Fallout community is very active till today, although the release of Fallout 2 was in 1998. However there are still mod teams that try to create mods for Fallout and introduce new locations, weapons and characters. The main problem of working with the Fallout 2 engine is, that it's very hard to create mods with it because the old devs @ black isle (creators of Fallout) created the engine just for Fallout 2 and didn't thought about mod support. :( We're searching for a additional coder, and it would be good if he has some experience with tile based games, but not necessary. We're trying to port the Fallout 2 campaign to IanOut but we're in need of a program that converts the fallout 2 .map files to IanOut format. So if you're interested in helping us out, plz let us know :) Another problem is that Fallout 2 has a fixed resolution of 640 x 480 and only acm sound support and no support for modern gfx and sound formats. We created the engine on the basis of the old Fallout 2 .frm graphics files but support other formats like .frm2, .jpg, .png and .tif. And the engine supports .ogg sounds so that it's easy to create new sounds and music and ogg has no license fees. The whole graphics engine is already done so take a look @ our screenshots. The map editor is working too but isn't very user friendly. Round based combat already works but will be better scriptable in Beta 5.
(the rest of our screenshots can be found here: http://nma-fallout.com/forum/album_cat.php?cat_id=12) The last Beta, IanOut Beta 4, features already multiple resolutions until 1280 x 960 and support for Lua scripts to easily script characters and events (quests). However the last release was over a year ago (November 2003) and we try to release the next Beta very soon but we've just got one coder :( Some informations about the used code basis: - Simple Direct Media layer - SDL_image for gfx - SDL_mixer for sound and music - SDL_net and net2 for future multiplayer support - boost libary - Lua for scripting - LuaBind for easy binding ATM our coder is trying to make the release compatible with Linux, because Beta 4 only works under Windows :( Is there anybody interested in supporting this project; I'm sure this is only interesting for you if you're a Fallout fan. But maybe there's somebody out there that likes the idea :) You can find our site here: http://www.ianout.de Our sourceforge site: http://ianout.sourceforge.net Our CVS: http://cvs.sourceforge.net/viewcvs.py/ianout/ianout_beta4/ :pserver:anonymous@cvs.sourceforge.net:/cvsroot/ianout module: ianout_beta4 Or forums can be found here: http://ianout.de/module-pnforum.phtml You can download the latest Beta here: http://prdownloads.sourceforge.net/ianout/IanOut-0.8.5.1-Beta-4-English-Bin.exe?download Sources can be found in the CVS or from the last stable beta here: http://prdownloads.sourceforge.net/ianout/IanOut-0.8.5.0-Beta-4-Src.zip?download You'll need the Fallout 2 CD to install the game because it uses the Fallout 2 .frm files. The sourcecode will only compile under VC++ 2003.net. But Beta 5 should be compatible with linux compilers, too :) If you're interested just send me a mail: mvBarracuda@web.de, add me to your ICQ list: 98600423 or make a post @ our forums. Or just reply here ;) EDIT: Updated the links and added CVS information [Edited by - mvBarracuda on July 8, 2005 11:51:57 PM]
(the rest of our screenshots can be found here: http://nma-fallout.com/forum/album_cat.php?cat_id=12) The last Beta, IanOut Beta 4, features already multiple resolutions until 1280 x 960 and support for Lua scripts to easily script characters and events (quests). However the last release was over a year ago (November 2003) and we try to release the next Beta very soon but we've just got one coder :( Some informations about the used code basis: - Simple Direct Media layer - SDL_image for gfx - SDL_mixer for sound and music - SDL_net and net2 for future multiplayer support - boost libary - Lua for scripting - LuaBind for easy binding ATM our coder is trying to make the release compatible with Linux, because Beta 4 only works under Windows :( Is there anybody interested in supporting this project; I'm sure this is only interesting for you if you're a Fallout fan. But maybe there's somebody out there that likes the idea :) You can find our site here: http://www.ianout.de Our sourceforge site: http://ianout.sourceforge.net Our CVS: http://cvs.sourceforge.net/viewcvs.py/ianout/ianout_beta4/ :pserver:anonymous@cvs.sourceforge.net:/cvsroot/ianout module: ianout_beta4 Or forums can be found here: http://ianout.de/module-pnforum.phtml You can download the latest Beta here: http://prdownloads.sourceforge.net/ianout/IanOut-0.8.5.1-Beta-4-English-Bin.exe?download Sources can be found in the CVS or from the last stable beta here: http://prdownloads.sourceforge.net/ianout/IanOut-0.8.5.0-Beta-4-Src.zip?download You'll need the Fallout 2 CD to install the game because it uses the Fallout 2 .frm files. The sourcecode will only compile under VC++ 2003.net. But Beta 5 should be compatible with linux compilers, too :) If you're interested just send me a mail: mvBarracuda@web.de, add me to your ICQ list: 98600423 or make a post @ our forums. Or just reply here ;) EDIT: Updated the links and added CVS information [Edited by - mvBarracuda on July 8, 2005 11:51:57 PM]

