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Q3 BSP Loading Tutorial/Guide?

Started by acid2 Feb 15, 2005 at 3:26 AM 5 replies 1.6k views
Original Post
acid2
acid2
Hi, Is there a tutorial that explains how Quake 3 BSP maps are loaded anywhere? I'm not very good with file format specs so a guide would be better. Any useful links greatly appreciated! :) Thanks, - aCiD2
NeXius
NeXius
http://www.gametutorials.com/gtstore/pc-84-1-quake3-bsp-loader.aspx
MSN: stupidbackup@hotmail.com (not actual e-mail)ICQ: 26469254(my site)
Spudder
Spudder
I doubt many people would pay $15 for the three Quake3 bsp tutorials, I think someone posted a tutorial on the Announcements page about a Q3 renderer a while back though I may be mistaken. You could always try this one which uses OpenGL instead.
Alex Baker
Alex Baker
Hi,

additionally i could recommend the following sites, when it comes to Q3 based
BSP rendering: obviously, you will encounter the shaders of Q3; the following
two links will give you a good introduction into the Q3 shader system; for
rendering all the Q3 media in an authentic look, it's required to render the
geometry with all it's shaders...

take a look at it for yourself:
- http://www.heppler.com/shader/shader/
- http://home.planet.nl/~monstrous/tutshader.html

regarding the 15USD at gametutorials.com:
i'm not quite sure if DigiBen (owner of gametutorials.com) is correct with
his pricing, but in my opinion, i wouldn't pay this price for that informtion
handed out there - this money should be invested rather into a book than into
a site like this one...


Alex Baker Computer science is dealing with computers as much as astronomy is dealing with telescopes.

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