Original Post
🔒 Locked
clipping bug
Advertisement
Hi Tomkh
The only time I had this cliping problem was when using a viewport of a diffrent size with T&L enabled. The image did not clip to the viewport nor did it scale to the size of the viewport. I am currently using PR4 Beta 1. It seems this is a bug that chris is probably aware of and will probably be fixed some time in the near future. I not sure about what kind of bugs were in PR3.07 and what they were at the time of release. Scrolling down Egerter Software News it seems the first T&L beta was started with version 3.07. My guess is that you have T&L enabled. The viewport function works fine when the T&L is disabled. Hope that helps.
Doug
I''m not using T&L (in fact i have a voodoo3 and PR 3.07)
Polygon clipper works fine,
even for PRGFX_Rectangle everything is ok.
But as i said, PRGFX_Line doesn''t work...
maybe i did something wrong...
i''ll be pleased if someone show me a simple example that clips the PRGFX_Line through the PRGFX_Clip region... (or even active viewport)
my example doesn''t work:
PRGFX_Clip( 100, 100, 200, 200);
PRGFX_Line( 100, 0, -100, 300);
Best regards,
Tomkh
Polygon clipper works fine,
even for PRGFX_Rectangle everything is ok.
But as i said, PRGFX_Line doesn''t work...
maybe i did something wrong...
i''ll be pleased if someone show me a simple example that clips the PRGFX_Line through the PRGFX_Clip region... (or even active viewport)
my example doesn''t work:
PRGFX_Clip( 100, 100, 200, 200);
PRGFX_Line( 100, 0, -100, 300);
Best regards,
Tomkh
Topic Locked
This topic has been locked by a moderator. New replies are not allowed.
Sign in to reply to this topic.
Advertisement