Original Post
i would like to use the qsplat method (from stanford university). http://graphics.stanford.edu/software/qsplat/ now i use VBO but when 3D object will be of more then 3, 4 millions points, it will be too slow so qsplat sems to be a good solution. someone has already tried to implement it? i didn't reach to understand exactly how they files (.qs format) are done. do you think it's a good idea to pass from vbo to qsplat? any other better method? thx