Original Post
The biggest program I've done so far is tetris with c++ and sdl. I want to just make a simple side scroller game. For now i just want to clone the first level of the original mario or whatnot. I've read other peoples comments for quite some time and people always talk about making the level with a level editor. I understand what it is, but how do you program a level editor. I don't understand the concept of being able to design a level that becomes permanent into and part of the actual program. If someone could just explain how these things work I can hopefully get started on making a small simple one for my educational purpose. thanks for any and all explanations