Original Post
Hi, I'm new to the board (although I have lurked for awhile). I've never done any game programming but I want to make a game like Quake. Where do I start? Just jokin'. I'm a student at a community college and I'll be finishing my associate's this spring. I'm currently looking at schools to transfer to to work on a bachelor's (c.s. or software engineering). I have had 2 semesters of C programming and have been learning C++ in my free time (which, I don't have much of). Unfortunatly the school I attend doesn't have any C++ classes; when I had signed up for the class it was titled programming in C++, but the instructor taught C. Oh well. I'm currently reading Game Programming: All In One. Which is alright but with books that cover a bunch of topics they typically lack depth so I also picked up OOP with C++ from the library. I'm open to any suggestions on books that are good for beginners. I have been thinking of starting on a Tetris clone although I am wondering if this is the best place for me to start. So my first question is what should I have a good knowledge of to start a project like this? I'd just like to know a few specific topics that I should focus on. Well this is getting kind of long so, in advance, nice to "meet" you all and thanks for the help. - Mike ps: That gd hack.net is frustrating.