Original Post
Hi!! I have an engine working ok with tga 32bit rle graphics. I need to convert this graphics to 16bit rle. When I try to load this graphics nothing is displayed. Changing D3DXCreateTextureFromResourceEx( d3dDevice,GetModuleHandle(NULL),Filename ,0,0, 1 ,0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_FILTER_DITHER | D3DX_FILTER_NONE, D3DX_DEFAULT, ColorKey, &imageInfo, NULL,&m_pTexture); to D3DFMT_A4R4G4B4 nothing happends... Any idea? Thanks!!!