Original Post
Just wondering who would be interested in an article about design docs and how they should be best structured. A well-constructed design doc will never fail you as you make the game. I beleive most people like to skimp on the design doc part in favor of plunging right in. Just let me know if I''m wrong or not so I don''t waste my time
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"Need more eeenput..."
- #5, "Short Circuit"
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