Original Post
I'm writing a game (using DirectX) I don't know what's going wrong but during the game loop, if a quit message occurs (PostQuitMessage(0) or closing a window), the window closes but there's an error window saying that there's a problem with the ole32.dll thing. Sometimes it says there's a problem with the ntdll.dll thing. And sometimes it just closes cleanly. Does anybody know what's wrong? Thanks!!