Original Post
i am making a 3d pong game using opengl. i created a ''paddle'' class for the paddles. everything is fine until i try to texture map the paddles. i don''t fully understand the glTexCoord2f(...) function. I draw my paddles using GL_QUADS (w/ help from nehe''s tuts). my paddles have a width of 3.0f, a height of 0.5f, and a depth of 0.5f. how in the world do i get my texture onto the stupid paddle?!? my paddle is centered around a vertex if this helps any. any help would be appreciated.
#define ignite_software 1