Skip to main content
gamedev.net
🔒 Locked

Maya plugins

Started by owiley 1 reply 750+ views
Original Post
owiley
owiley
Hey everone I just recieved maya and was wondering how to make my own plugins. i noticed that maya uses c++ and the files are usually in .mll and .mel format but exactly what is the the .mll format? and how do i create it? and the plugins? any tutorials i heard there's one here at gamedev.net but haven't seen it.
Bring more Pain
johnb003
johnb003
I wrote a maya plugin for animadead to export meshes and animations. Also if you look at the examples in the devkit/plug-ins folder you can learn a lot. In the in-program help, you can get the class descriptions.
owiley
owiley
nice
Bring more Pain

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.