Original Post
hi there im learning luabind now and luabind itself has been compiled successfuly, but the problem is when i try to compile the example 'glutbind' i got an error : i've checked its doc but still have no clue what to do to solve this problem, it looks that all opengl functions using __stdcall, can anyone here please tell me how to solve this problem? thank you very much. btw : i feel building luabind and its example is slow, can i make it any faster? by using pre-compiled headers or there are other methods? im using vc-71
cannot convert parameter 1 from 'void (__stdcall *)(int,int)' to 'void (__cdecl *)(int,int)