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Started by soulsfish Feb 24, 2005 at 3:58 AM 0 replies 400+ views
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soulsfish
soulsfish
In my game, the edge of a rendered sphere is toothed, How can I remove it ? My program is based D3D9... Help~~~
ToohrVyk
ToohrVyk
There can be two reasons to this:

- Jagged pixel edges (the edges look like the teeth of a saw). Look up on antialiasing.

- The sphere looks more like a polyhedron. This is because your sphere is made of polygons, so the polygon edges are visible. Try to increase the number of polygons used by the sphere, use a sprite representing a sphere with depth information, or look into ray tracers.

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