Original Post
Hey everyone, I have a quick question about the WriteConsoleOutputCharacter function. How could I use it to display text in a window? In particular I am having trouble understanding the screen buffer parameter. I have seen its usage in a DOS prog thanks to GameTutorials.com, but would really like to use it in a windows program. I know the constant screen refresh/redrawing makes displaying text in a window a very different thing than in a DOS console, so any ideas would be greatly appreciated. Thanks a lot, -Mike