Original Post
i have a project that uses c++ as well as normal c files. the code compiles fine, but sometimes when i change some little part of the code, a completely other part triggers warnings. (mostly conversions from double to float) for example i define a triangle mesh in a c file like this: this gives me thousands of doubletofloat-warnings and is pretty annoying. anyone knows what is causing this? thanks!
static float Cylinder01_coords[] = {
10.001, 0.001, -0.001,
9.39793, 0.001, -3.4212,
0.001, 0.001, -0.001,
// and 1000 lines so on...
}