Original Post
Ok, I know how to draw primitives, but I''m looking for suggestions on how to do this in a loop, that is fast (assuming I use no lighting or anything).
Should I rotate (for camera), select texture, rotate (for shape), draw stuff, repeat except for the first step...
Or, should I rotate (for camera), select texture, rotate (for shape), draw stuff, repeat for each shape with this texture, repeat except for first step...
Any suggestions?
They banned my sig